Tuesday, May 26, 2009


Well it's my 1st Blog attempt so here goes :)
Ever since i got my X360 http://profile.mygamercard.net/djredline there has been many games that have been inserted into its CD Drive, but only 1 that i return to time and time again.

That game is Call Of Duty 4: Modern Warfare
The single player side of COD4 is an amazing experience, but its the Multi-player that just draws me back.
The game has now had time to settle down from when it got initially released, with all the cheaters etc attempting to get 1st place on the leaderboards and currently has 11 million Xbox live players (only recently been removed from No1 spot by Halo3).

I played COD: WaW for quite a while but had to return it back to the store. The reason behind this was that there was no competition online, and it got a bit boring always ending up either 1st or 2nd place within the game lobby with over 25kills and a handful of deaths. Now COD4 provides me with a harder fight (i'm still pretty darn good if i say so myself) and hover around the 550k out of 11million in world ranking (dont really think i can get to the top unless they clear out all the cheaters).

I will get to prestige 10, currently at 6 (the ability to at lvl55 to remove all levels/weapons/perks etc and start from lvl1 again) but i love my Silenced MP5 / UAV Jammer too much. Hmm Decisions, Decisions........

Friday, May 22, 2009

Free TF2 weekend!

Oh... and if that wasn't enough... Team Fortress 2 is FREE to play from May 21th to May 25th!


Team Fortress 2 update released

So... today's the day... and instead of just being a Spy OR a Sniper update... it's both!

There has also been a complete change to how the weapons are unlocked. Instead of having to complete a set number of achievements (which, personally, I wasn't very keen on as I don't play TF2 often enough to get them), you will now get the new weapon unlocks on a random basis.

Full details of this update, including fixes, are below...

- Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
- Added new arena map Sawmill
- Added new arena map Nucleus
- Added new community payload map Hoodoo

Sniper Changes
- Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
- Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
- Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
- Standard sniper rifle now shoots through friendly players
- Added 54 new Sniper voice lines
- Added 35 new Sniper achievements

- Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
- Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
- Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
- Spy name tags now show up properly when disguised as their own team
- Fixed a bug that would cause spectators to see disguise weapons incorrectly
- Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
- Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
- Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
- Also made it more obvious on first person view model when you're bumped while cloaked
- Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
- Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
- Spies disguised as medics now have an Ubercharge: line in their disguise target info
- Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
- Spies can now pick up health kits for their "disguise health", even when uninjured
- Disguise UI doesn't show up in minimum UI mode (hud_minmode)
- Spies that disguise as a player using an unlockable now show that unlockable in hand
- Spies can now use enemy teleporters
- Added 70 new Spy voice lines
- Added 34 new Spy achievements

Scoreboard changes
- Dominations no longer get wiped when teams switch sides
- Dead players draw slightly darker in scoreboard
- Converted class labels to class icons
- All players now display the total number of people they are dominating

- Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
- Demomen can now detonate their stickies while taunting
- Flamethrower's air burst now extinguishes fire on friendly targets
- Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
- The Heavy and Sniper now have new custom death animations
- Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
- Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
- Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
- Added a new taunt for the Kritzkrieg, which also heals for 10 points
- Improved the deathcam camera handling used when a player plays a custom death animation

Wednesday, May 20, 2009

Or maybe...

This one (if you'd prefer to keep the logo on a black polo shirt)

Tuesday, May 19, 2009

Ask and you shall receive...

How would it look on a T-Shirt? Well... how about these for a couple of basic ideas?

Maybe not quite as cool as the black ones we've had before... but not too shabby ;-)

New Site

Gotta love the logo, not sure how it will transpose onto a polo shirt but hey. 

Still playing Eve, got a new char into Eve Uni, but a lot of station spinning atm, due to constant war decs to the Uni, means that lessons are curtailed alot, but I managed to get in on a battleship kill in my tackling frigate :). 

Playing a few other games as well, should have a go at getting back into BF2142, esp after losing my CoD 4 char because of a steam cockup!!

Hopefully see ya all soon, or maybe an online CS:S session might be called for


A new home...

Tada... as if by magic, the LANFix team blog is now available via http://blog.lanfix.net!

For those of your already tuned in to this new frequency, please be aware that the look and feel of the site may change a little over the coming weeks as we try a few new ideas.

In other news, a (not particularly shocking) twist in the upcoming 'Sniper Update' for Team Fortress 2 means that it's actually a 'Spy Update' instead! More details here... http://teamfortress.com/spyupdate/english.htm (opens in a new window).


Tuesday, May 12, 2009

Welcome to the new LANFix blog

We thought it was about time the LANFix website got a bit of a much needed refresh, so welcome to the new LANFix team blog, complete with new logo!

Hopefully you should see a little more activity on this site as we make it easier for LANFix members to contribute to the site.

Stay tuned...